Barcode Reader SDK for Mac iOS


The royalty free SD-TOOLKIT Barcode Reader SDK for iOS allows you to integrate barcode recognition functionality into iOS4 and iOS5 powered mobile device applications. Library, information, and sample applications are provided to help you integrate high performance barcode recognition functionality into your application.

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Product version: 2.1.158

product release notes:


Supported Platforms

  • Desktop OS (SDK installs on): Mac OSX Snow Leopard and higher
  • Mobile Platforms: iOS 4.3 and higher

Runtimes and Supported Programming languages

  • Native API static library (sdt-brc-ios2.a): Objective C/C++

Supported barcode types

  • 1D Barcodes: Code 11, Code 39, Code 93, Code 128, Codabar, Interleaved 2 of 5, Patch Code, EAN13, EAN8, UPC-A, UPC-B, Plus 2, Plus 5, Intelligent Mail, Planet.
  • 2D Barcodes: Data Matrix, PDF417, QRCode, MicroQR


The diagram below demonstrate basic SDK components usage concept.

To access barcode recognition functionality your application will communicate with SDT Barcode runtime components through programming interface (SDK library). Programming interface is programming language dependent. Both Libraries and runtime components are included into SDK. Runtime components must be included into your application setup for distribution to your clients as a part of your software application. Seee below which types of runtimes can be used from certain programming languages. The core SDK component is Barcode Reader Engine. On input the Barcode Reader Engine receive image file or image data allocated in memory. The image can be either scanned document or captured photo. The Engine reads the input and recognize known types of barcodes on it. On output the Engine returns a list of detected barcode values and properties such as position on image, barcode type etc.

More details regarding how to read barcodes from iOS Object C application you will find in Using the SDK section.